Tunnel Racing is a visual audio game with an actuated infinity mirror as accessory. The visual audio game was developed in openFrameworks, which implemented binaural and Doppler effects. The accessory is an actuated infinity mirror creating the tilting tunnel illusion that is synchronized with the tunnel motions in the game.
This project was developed as the final project for MUSIC 256A (Fall 2016) at CCRMA, when I decided to pursue my second master's degree in Music, Science, and Technology there. More details of the project can be found here.